It may be something that cannot be done, but I'm hoping there is a way, or will be in an upcoming new version of the program. One thing I cannot find a way to deal with is the blue radiating lines that the lights load with, such that I cannot make them disappear. If any other User here has knowledge I do not yet possess, I would be most appreciative if that person could share that knowledge here in this thread. I'm still exploring Wings 3D's Lights, trying to learn all I can. These I will upload to my gallery at DeviantArt and when I get that done, I will return here and post a link to each image, so that you guys can see what I am doing. As I write this, the session in Wings 3D 2.2.5 is still open, and I am taking screenshots of the model with the lights inside its reflection cone at different angles. I created a lens with the material for it at full white in the Diffuse, and full black in the Emission, plus a transparency value of 0.013, making it almost invisible. The Light Cone had to have the Emission part of its material brightened, which seem to allow the Light to illuminate the Cone more brightly. Now so far, I've only experimented extensively one time with Point Lights, setting a stack of six in a model of a light fixture I created for the experiment. I've yet to find a way to control shadows, other than creating more lights to help change their intensity. That said, you can get the lights to affect models you make. You have no control over the brightness of the lights that I could find, other than manipulating the color controls to make the light brighter or dimmer. The tools you get are somewhat limited, compared to other applications. You get a set of submenus that are specifically designed for editing lights. Editing them is a bit different from the way you would edit a Primitive to create a model part. If you click Light in the Create Menu, you get a submenu that has 5 different types of Lights you can load into the work window Infinite, Point, Spot, Ambient, and Area. I wanted to bring attention to something I've not seen even one tutorial covering, that is in the Create Menu of Wings 3D Light. You must not share these files with anyone.Hi fellow users of Wings 3D. None of them can be used in any project, and you can not use them to teach, whether it's in a recorded tutorial or a lesson in a school or training center, for example. You can not use any of the provided art and files for any purpose except for learning Duik by following this course. macOS: /Applications/Adobe After Effects 20XX/Scripts/ScriptUI PanelsĪll rights for all material used in this course are reserved by their respective owners.Windows: C:ProgramsAdobeAdobe After Effects 20XXSupport FilesScriptsScriptUI Panels.This is the location to install Duik Ángela, for all users, according to the operating system: These files use After Effects 2022: it works with all versions more recent, but you won’t be able to open them with an older version of After Effects.Ī big part of these tutorials are free, they are the videos explaining the tools of Duik, showing what is written in the user guide - which you can download freely too, or you can buy the beautiful printed version available soon. If you’ve not seen it yet, we recommend you watch the free introductory tutorial to Duik Ángela too! Included in this tutorialĪll the character and prop files we’re going to rig and animate. You should learn to setup characters only if you're confident with After Effects! These tutorials aim to teach you solid bases to quickly animate your first characters. But you have to be aware that rigging and animating characters is a complex process, and you will need a lot of time and experience to achieve a good level. It is not a good idea to learn Duik if you don’t already know After Effects well enough!Īll essential rigging techniques are shown here. This tutorial was recorded for people already comfortable with After Effects who want to learn how to use Duik Ángela to rig and animate characters. This course is very useful combined to my comprehensive animation course ) Intended Audience These tutorials are meant for people already knowing After Effects and willing to learn cut-out character animation, which is what Duik was developped for. It's a way of working common with 3D softwares, used to animate characters in After effects, thanks to the script Duik, which I'm developing. " Rigging" is the process of adding controllers and automations to a character to make it easier to animate, to be able to manipulate it in the same way a puppeteer manipulates its pupppet. Learn everything about Duik Ángela in After Effects!įollow this 11-hour course to learn how to rig any kind of character, props, bipeds and other animals, and discover all the powerful animation tools of Duik Ángela.
0 Comments
Leave a Reply. |